Ported to Japanese Saturn and Playstation in Konami Antiques MSX Collection.Gradius 2 (1987, MSX Nemesis 2 in Europe).Life Force (Japanese arcade version, with completely overhauled graphics and a Gradius-style power-up system).Life Force (American arcade version, with changed plot and some changed backgrounds).Ported to PSP as part of Salamander Portable.Ported as part of Salamander Deluxe Pack to the Japanese Saturn and PS.MSX port ported to Japanese Saturn and Playstation in Konami Antiques MSX Collection.Ported to NES, MSX, PC Engine, Spectrum, Commodore 64, Amstrad, Japanese cellphones, X68000.Ported as part of ' Konami Classics to the DS.Ported as part of Gradius Deluxe Pack to the Japanese Saturn, PS, and PC.MSX port ported to Japanese Saturn and PlayStation in Konami Antiques MSX Collection.Ported to NES (which retained the Gradius name for its overseas releases), MSX, PC Engine, Japanese cellphones, PC88, X1, X68000, Spectrum (as Nemesis the Final Challenge).Also compare Otomedius, an anime parody series which has a lot of breasts and Fan Service. And pumped with enough LSD to drop an elephant. The first Gradius was released in 1985, but in a real-life Retcon, the 1981 game Scramble was declared part of the series in Gradius Galaxies.Ĭompare Parodius, which is Konami taking this series and giving it a Cute'Em Up redesign. It is because of Gradius that "Option" is often used to describe a powerup that provides the player with an Attack Drone. The traditional sequence is Speed Up, Missile, Double (a bidirectional cannon), Laser, Option, and Shield. Essentially, powerups in Gradius are currency this is in contrast to the system later used by R-Type, where there were multiple types of powerup each with a specific application other shooters would typically copy one of these two systems. The player may elect to purchase the powerup currently pointed to by the counter, which resets the counter to the beginning. Collecting tokens advances a counter along a track. destroying an entire enemy wave (or special Palette Swap enemies) drops a glowing token. The Power-Up scheme in Gradius is unusually involved, and was particularly so for its time. there are many Gaiden Games, however, so the total game count is enormously larger than five. Its most recent installment is Gradius V for the Playstation 2. The player controls the Vic Viper, a small starfighter, and faces off against the forces of the Bacterions, and generally destroys everything. You can also choose from the classic Gradius shield, which protects the front part of the ship, or a larger Force Field, which is weaker but protects the entire ship.Konami's Gradius (also called Nemesis in some incarnations) is one of the seminal side-scrolling Shoot'Em Up series. Amongst the new weapons are a Spread Bomb, which drops at an arc and causes a damaging explosion when it makes contact the 2-Way Missiles, which fires both upward and downward the Tail Gun, which will fire shots in front of and behind the Vic Viper and the Ripple Laser, which is less powerful than the standard laser but much wider. When you start the game or when you continue, you can choose your weapon array, which consists of four different arsenal variations. This ends with a battle against a gigantic mechanical spider, the Shadow Dancer, which is also completely invincible, and the only way to beat it is by dodging beneath its legs to find a safe spot until it leaves the screen. Later, the walls begin to shift and threaten to crush the ship if you’re not careful. The final stage is another base, which begins when the walls tear themselves apart and launch towards the Vic Viper.
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